Version: 3.0.5
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cpp.h File Reference

Macros

#define wxCONCAT(x1, x2)
 This macro returns the concatenation of the arguments passed.
 
#define wxCONCAT3(x1, x2, x3)
 
#define wxCONCAT4(x1, x2, x3, x4)
 
#define wxCONCAT5(x1, x2, x3, x4, x5)
 
#define wxSTRINGIZE(x)
 Returns the string representation of the given symbol which can be either a literal or a macro (hence the advantage of using this macro instead of the standard preprocessor # operator which doesn't work with macros).
 
#define wxSTRINGIZE_T(x)
 Returns the string representation of the given symbol as either an ASCII or Unicode string, depending on the current build.
 
#define __WXFUNCTION__
 This macro expands to the name of the current function if the compiler supports any of __FUNCTION__, __func__ or equivalent variables or macros or to NULL if none of them is available.
 

Macro Definition Documentation

◆ __WXFUNCTION__

#define __WXFUNCTION__

This macro expands to the name of the current function if the compiler supports any of __FUNCTION__, __func__ or equivalent variables or macros or to NULL if none of them is available.

Include file:

#include <wx/cpp.h> 

◆ wxCONCAT

#define wxCONCAT (   x1,
  x2 
)

This macro returns the concatenation of the arguments passed.

Unlike when using the preprocessor operator, the arguments undergo macro expansion before being concatenated.

Include file:

#include <wx/cpp.h> 

◆ wxCONCAT3

#define wxCONCAT3 (   x1,
  x2,
  x3 
)

◆ wxCONCAT4

#define wxCONCAT4 (   x1,
  x2,
  x3,
  x4 
)

◆ wxCONCAT5

#define wxCONCAT5 (   x1,
  x2,
  x3,
  x4,
  x5 
)

◆ wxSTRINGIZE

#define wxSTRINGIZE (   x)

Returns the string representation of the given symbol which can be either a literal or a macro (hence the advantage of using this macro instead of the standard preprocessor # operator which doesn't work with macros).

Notice that this macro always produces a char string, use wxSTRINGIZE_T() to build a wide string Unicode build.

See also
wxCONCAT()

Include file:

#include <wx/cpp.h> 

◆ wxSTRINGIZE_T

#define wxSTRINGIZE_T (   x)

Returns the string representation of the given symbol as either an ASCII or Unicode string, depending on the current build.

This is the Unicode-friendly equivalent of wxSTRINGIZE().

Include file:

#include <wx/cpp.h>